Archive: » 2012 » January

Opensim avatar making

I working year 1600 period japanese outfit and hair style by mesh model creation. 17世紀日本の服装とヘアスタイルをメッシュモデルで作っています。なぜなら一般的にはセカンドライフやOSグリットなどのアバタのヘアスタイルを見栄えよく作るには150プリムから200プリムもの多いプリムカウントが必要で、装着するとアバタの活動に支障が出てきます。しかしメッシュモデルで作りますと35プリムから40プリムでリアルな髪型が作れます。ユーチューブにムービーで随時紹介してますので、ご覧ください。 http://www.youtube.com/user/2010miyokosolo?feature

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The Lost Castle The Township layout

The Lost Castle The Township layout

The Lost Castle is work in progress. The area in Tsuyama  that we try to cover is roughly about  1.5 x1.5 km. In the simulator it is difficult to get a draw distance more than 1 km  the amount of data  is hard to handle. However this photo gives you an idea of where the moat is and the size of the  Township. What you can't see is the mountain range  to the south (that is in the top of the photo).

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Secret garden

Secret garden

Inside the moat and not far from the donjon you can find a lush garden

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Welcome to “The Lost Castle”

Welcome to “The Lost Castle”

The Lost Castle is modeled on The Castle that once stood at Tsuyama City in Japan. We have tried to build the virtual environment as true to what it once was as we understand it. We are 3D designers and modelers not historians however we are deeply interested in the history of Japan and would dearly like your comments.

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